Sunday, April 24, 2011

Hunting Down Design


 Clue 1: The Barcelona Chair designed by Mies van der Rohe.  It was originally designed in 1929 for the German Pavilion at the Barcelona Exposition.  It is still produced today by the company Knoll to exact specifications van der Rohe. 

Clue 2: This is the Eames rocker found in the Knowlton Library.  It was designed by Charles and Ray Eams, has a body made of molded plastic and rocking legs that are made of wood and remind me somewhat of naval or boat themes.  The magazine I am reading is called Urbanistica, and is an Italian city planning magazine.

Clue 3: Peter Eisenman designed the famous Wexner Center on campus (picture above).  Something interesting is that it was Peter Eisenman's first public building, and parts of the movie Little man Tate with Jodi Foster were filmed there. 


Clue 4: One of the Philip Johnson buildings on campus is the Math Tower (pictured above).  We found that the doorway (also shown above) was quite interesting because it contradicted the overall curvature in the façade of the building. 

Clue 5: Finally, Acock & Associates are responsible for the most recent renovation of the OSU Main Library.  Something interesting about the library is that the original building was first finished in 1912, and since the building has undergone three renovations (1951, 1977, and 2009).

Course Summary 02

We started this second section of the class by talking about the design process.  The lecture portion focused on trying to quantify the process in a way that generalized and described the methods used by designers when going about the process.  I was a little surprised by the way it was described because I always imagined it to be a much more fluid and free process.  But I then discovered that – like many things – the process is unique to each person, company, etc.  We watched The Deep Dive and witnessed firsthand the unique design process used by IDEO.  I realize that not all design firms are like this but also that even if the process involves a more rigid structure that creative thinking is a key.  The other focus of these classes is design that is non-selfish, or at least design that is focused on better the lives of so many people.  This can be in terms of accessibility for physically disabled people or in terms of products that bring luxuries or simple things to a larger population.  One of the invetions that most stuck me was the water bottle that could filter even the dirtiest water, and the fact that it was affordable and could change the lives of so many people from those in 3rd world countries, to those in the most developed nation in the world (the US).  There are so many things that design can do and really all it starts with is a thought…an idea. 

Found Faces :)

Found this guy on the water shut off valve somewhere at OSU.

Coat hook, thought the large "nose" was hilarious.

No mouth evident here but I thought the different sized "eyes" reminded me of  ->  O_o

Remote for an old toy boat.

Found this pair on the front of my old Gamecube, they even have eyebrows!

Ok, poor lighting but the three pronged (grounded) outlet is the best example of a found face that I thought of.
I suppose that this one is a bit of a stretch, the the two knobs on the cabinet about the oven and the oven handle itself hit me as a face

Even less obvious as the last, this one is formed by the pictures and the fireplace. 

One of my favorites, center right...reminds me a bit of a South Park character with the "mouth"
I apologize for the poor quality pictures!  My cell phone was the most convenient camera I had with me when I spotted these!

Monday, April 18, 2011

Peer blog reflection


            What I find striking about Ricardo’s blog is the visual appeal it presents at first glance.  The background picture has a nice set of colors with a certain rustic appeal, as well as the opaqueness of the actual blog area all lends a certain believability to the blog as a whole…I applaud Ricardo for his visual choices.  I also liked that he love chocolate (as a self proclaimed chocoholic), but more interestingly Ricardo’s description of why he’s taking the class, “I have always been interested in graphic design, so I decided to take this class because I am changing my major, and I just wanted to see how interested I would be once the class concluded. I don't have any set class expectations, I just want to get a general understanding of design. I am mainly hoping that this will be an interesting class that will help me decide if a road down design will be in my future.”  Some of his posts may be a bit short but they really reflect his thoughts on the class, and get straight to the point…plus, he’s a self proclaimed non-conversationalist. 

            The first thing that struck me was the title of his blog, “a non-jugglers design 200 blog.”  It’s unique grabs your attention and makes me want to learn more about Mike as a person, and what he has to think.  I really like Mike’s style of writing and how organized his writing/blog posts seem.  I myself am incredibly unorganized or at least I feel like I am.  Particularly I liked the post about patterns and what Mike describes as a, “Moire Pattern … I chose this pattern because it is always changing. A  Moire Pattern occurs when two competing patterns overlap. The result is an ever changing pattern of shapes. The above images are all the same photo but, shown at different distances. Notice how the pattern changes as the image is zoomed in and out.” This is something I hadn’t known and I found it very interesting because I didn’t think that this effect even had a name.  But, what I think that I like most about the blog was the fact that Mike and I share a first name, haha.

             I absolutely love the interface/set-up of this blog, I may disagree with the color scheme (although I’m really not a black and pink kind of person…so I can’t judge, haha) but the interface was so unique and well done that I was amazed when I first loaded the page.  I really like how Sarah relates what she is learning in design to her knowledge of business, particularly when she writes, “In business we learn that it is essential to maximize productivity and that can be achieved by increasing efficiency.  In chapter 6 the book gives the example of how starting in the 1960’s businesses began to use a more autocratic style of management as opposed to a Taylor approach and thus emphasizing ‘leadership rather than control, [where] workers were encouraged to interact in teams and contribute more actively to processes’ (Heskett 74).”  She has a well designed, well written blog.

Overall I look forward to working with my fellow Kings and reading more of their thoughts. 

Sunday, April 17, 2011

Designer Investigation Part 03


Jonathan Ives:

Source: http://www.gearlog.com/2009/02/birth_of_an_apple_product_behi.php
            Jonathan Ives was born in London in 1967 where he spent his childhood until 1985 where he studied design and art at Newcastle Polytechnic University.  After graduation he worked shortly for a London design firm called Tangerine before moving to San Francisco to work for Apple Incorporated in 1992.  He was then appointed vice-president of industrial design at Apple in 1998 after the return of one of the company’s co-founders (Steve Jobs) as CEO.  Since his appointment to this position he and the Apple design team have produced many wonderful products that beautifully combine form and function.  Most notable among these products was the iPod in which Ives sought to provide a compact medium for digital music storage and playback, but understood that it was not only about functionality and appearance, it was also about creating an intuitive, useable interface.  Ives and Apple are a personal source of inspiration for me because of their attention to detail when it comes to designing their products, from the quality of the materials to the (almost) seamless interaction of all of the components, including the operating system which sets them apart from other companies.

Classic iMac, I have one of these sitting in my room.  Unlike my old PC's I can still boot it up and play some classic Age of Empires if I like...despite it being almost 11 years old. 

Never had one of the original ones considering it cost almost $1000 dollars, but I own many versions of later models...and I love them.  
Finally, the original iPhone.  My favorite so far because of the brushed metal backing with the shiny, contrasting Apple Logo. Source: http://www.xtraaz.com/iphone-evolution/


Designer Investigation Part 02


Aubrey Beardsley:
        Aubrey was born in August 1872 in England, attended Bristol Grammar School as a child and was considered an artistic prodigy.  He had poor health throughout his childhood as well.  His first works were a poem published in his grammar school’s paper in 1885, and shortly after his first drawings in the same paper.  He then did illustrations for the schools Christmas entertainment in 1888 and wrote another piece for his schools paper.  Finally after frustration with not gaining recognition he met with Sir Edward Burne-Jones who – impressed by the boys drawings – sent him to attend Westminister School of Art.  From then on out Aubrey worked incredibly hard on his illustrations his work being used on covers and in books, including work for the famous Oscar Wilde.  It was actually working for Wilde that would later prove to be his downfall.  Aubrey’s fame truly started when his characteristic black and white illustrations were featured in The Yellow Book a publication edited by Aubrey and Henry Harland.  Despite the incredible quality of Aubrey’s work the critics found it to be too risqué.  Some postulate that this reaction to Aubrey’s work was a result of his close relationship with Oscar Wilde who was tried and convicted of sodomy in 1895 just around the time of The Yellow Paper’s publication.  Aubrey was asked to step down as editor but continued to do work for authors until his death at the age of 25.
        What I find so inspiring about this story is that Aubrey found a way to do something he was so passionate about, and the fact that he accomplished this all at such a young age.  I also found the stark black and white images to be very striking and perhaps a precursor to the art-deco movement. Below are some of the images that I found to be the most striking. 


Designer Investigation Part 01


Saul Bass:
            Saul Bass was born on May 8th 1920 in Bronx, New York and died on April 25th 1996 in Los Angeles.  As a child he drew constantly and went on to study at the Art Students League in Manhattan after winning a scholarship to attend the school.  He then got apprenticeships at Manhattan design firms, until finally landing at the Blaine Thompson Company advertising agency.  Next, he enrolled at Brooklyn College where the Hungarian designer Gyorgy Kepes heavily influenced him.  Kepes exposed Bass to the German Bauhaus style and Russian constructivism.  After Brooklyn Bass uprooted and immigrated to Los Angeles where he first worked as an art director at Buchanan and Company (an advertising agency) but shortly after established his own studio called Saul Bass & Associates.  While working at his studio he began to break into the film industry and make his mark, after first being commissioned to create titles for Robert Aldrich’s The Big Knife and Billy Wilder’s The Seven Year Itch.  His true impact on the film industry and the art of film came when he created movie posters and the title sequences of Preminger’s The Man with a Golden Arm in 1955.  Before Bass’s interpretation on movie title sequences they had been drab, dull, simple, and more importantly so boring that projectionists wouldn’t even pull the curtain until the movie started.  Bass created an opening title sequence of a black cut-out arm a powerful symbol of addiction, the major theme in the film.

Bass's poster for The Man with the Golden Arm 
Source: http://library.rit.edu/gda/designer/saul-bass
            After the major impact from The Man with the Golden Arm Bass went on to create over 50 title sequences for major directors including Preminger, Alfred Hitchcock, Stanley Kubrick, John Frankenheimer and Martin Scorsese.  Most notably he worked closely with Hitchcock to create titles for movies including Vertigo, North by Northwest, and Psycho.  During Psycho Hitchcock allowed Bass to direct some of the dramatic sequences including the famous shower scene.  Bass then when on to direct a series of shorts the last – titled Why Man Creates – actually wins him an Oscar in 1968.  Feeling emboldened by this win he went on to direct a feature-length film titled Phase IV in 1974, but after it flopped he began to focus more on commercial graphic design creating the logos for United Airlines, AT&T, Minolta, Warner Communications, and the 1984 Los Angeles Olympic Games.  It was until later in his life that he worked on a few more title sequences including GoodFellas, Schlinder’s List, and Cape Fear before he passed away in 1996 of Lymphoma.  

A piece of Bass's work which I was quite surprised he had done.
Source: http://corin.wegotways.com/2010/03/23/saul-bass/
 Personally, I find Saul Bass to be a huge source of inspiration for me in terms of design.  He not only influenced the world of design and film but he also created so many new ways in which design and its principles can be utilized.  His work in the film industry was visually stunning, edgy and used simple images or symbols to drive the observer straight to the meaning of the entire piece.  He was successful not only commercially but had enormous influence on the film industry, which is an amount of success that I can only aspire to.  
Saul himself with some of his commercial work.
Source: http://filmicability.blogspot.com/2009/01/saul-bass.html

  Sources:
            "Saul Bass / - Design/Designer Information." Design Museum London. Web. 13 Apr. 2011. <http://designmuseum.org/design/saul-bass>.

Reading Reflection 01


Heskett starts the book by addressing the misconception of design as inconsequential, useless or a mere play ground for the creative.  He however fights this (assumed) general consensus about the role of design by saying, “Design is one of the basic characteristics of what it is to be human, and an essential determinant of the quality of human life” (Heskett 2) which I found to be one of the most important parts of the book…or at least a good summary of the argument he is trying to make in this book.  He also addresses in this first chapter the confusion about design that stems from its very name and the fact that “design” has so many meaning and connotations today.  He says that design at it’s core is the “capacity” for humans to adapt things in nature to their own use and further that through generations of adaptation most of nature (or the world that surrounds us) has become manipulated by us in some way.  To me this is what makes design so exciting and full of possibilities, the fact that thinking of design this way makes it seem like you can do absolutely anything with it.  Or course, we must face a meeting of pure design and feasibility. Heskett then goes on to talk of the history of design and how knowing the history of design is a must in terms of understanding design itself.  What makes us able to adapt our surroundings so easily to us is basically our hands.  On a day to day basis we rarely think about the incredibly diverse things our hands can do and the many things we can train them to do.  Right now I am moving my fingers in a complex pattern to create the very text that you are reading right now.  However, it’s not our dexterity alone that creates our ability to design its also what Heskett calls our ability to see “form related to function.”  I like to think of it in terms of human creativity in that we see something in nature but we don’t simply recognize that form we see beyond what it simply there, we see other ways to utilize its form or the object itself to benefit fit us.  It was with these very basics that design started, but the key to where we are today was learning, growing and building upon the designs that our very distant ancestors made.  Heskett makes what I think is a very good point that we would not be where we are today in terms of technology or design if we didn’t have a way of passing information on through writing or verbally.  I really do agree with Heskett that a combination of the sill of our hands, our mental ability to see beyond simply the form of the object, and finally our ability to learn and communicate what we’ve learned are the basis for design…and honestly aspects of it that I had never though about before. 
What I found most interesting in Heskett’s discussion of utility and significance of design was his examination (or mentioning) of how people imbue object with meaning.  I found this very interesting because as much as design is about utility, functionality and beauty (in some respects) its also different for each person.  Art is subjective to begin with but design creates things that can hold a special meaning to many people (or even just one person) weather it is intended to or not, regardless of its functionality.  Heskett finally goes on to address three categories (objects, communication, and environments) and what they mean to design in further detail.  There are a multitude of “objects” that surround us everyday, and as Heskett puts it “objects are a crucial expression of ideas of how we could or should live, put into tangible form” (37).  This quote sets up beautifully his note on weather or not the design of objects is solely for the purpose of the designer to create something that someone thinks they need or is it designed to fulfill an actual need?  I personally feel that design (the definition I have always assumed) has become more about creating a product that sells or that someone might find pleasing/desirable because of the intense pressure from companies to sell products.  But I also think that because it is so hard to predict what someone or many people will like design Has to have its basis or at least link itself with some kind of functionality in order to ensure that some will sell.  I personally think that some products are incredibly beautiful (Apple computers for instance) but I think that there is some truth to the idea that the product line was created to sell the products and the brand.  Next, Heskett talks of the vast world of communication and how it encompasses everything from the fleeting print media (newspapers for instance) to objects that require no words to communicate a specific meaning.  What I found most interesting in his discussion on communication was how communication has become so important in an ever more connected, ever more globalized world.  We are more connected than ever and therefore creating effective and accurate forms of communication if necessary, but its has also become harder for the designers because many have to think about designing for such a large audience (like on the internet) where the communication needs to be clear to people across multiple cultures, classes, and generations.  Finally, in his discussion on environments I found most interesting Heskett’s discussion on how designing an environment or designing for one adds a whole new layer of complexity.  As he describes it “from, color, pattern, and texture are basic compositional elements but the articulation of space and light is a specific characteristic of the design of environments…in this context, objects and communications become closely interlocked with spatial elements, giving added emphasis to their functionality and significance” (Heskett 68).  This kind of blew my mind.  Even after reading the first five chapters of the book I still thought of interior design as the artsy, useless part of design (to be perfectly honest), but this sentence made me realize that design of environments (not just interior spaces) is so incredibly important.  This is not only because of that fact that we like to be comfortable in a space, but the spaces themselves provide a context that effects the meaning, importance, and effective/utility of the objects in them.  I suppose that I found this concept so interesting because it really showcases how the different parts of design are truly integrated, not isolated from one another. 

Sunday, April 10, 2011

Course reflection 01

I had a lot of pre-conceived notions coming into Design 200.  I thought of designers as overly artsy people who spend their time designing chairs, and making objects that look pretty but have no real usefulness in everyday life.  What I have come to discover is that this is not true.  Of course, we've only had class for two weeks now so I haven't even begun to scratch the surface of what design really is.  What I have learned in the past few weeks follows.  What i have taken from the lectures is that design is not about one's self.  Design isn't about creating the next million dollar product, it's really about making people's lives a bit easier or more comfortable.  From the beginning of man we have been striving to make our lives easier using tools, and only recently (in the grand scheme of things) has design become about the fusion of aesthetics and utility.  For me this was a revelation, because design has its very basics in utility, the very thing that I had thought designers minds had transcended.  Sure, there are some designers who do it purely for the artistic aspect of shaping an object but most are searching for that perfect mid ground between beauty and function.  One of the concepts I found quite interesting was the concept of big versus small.  One of the TED talks that we watched in class discussed how design has become so small, tiny in fact.  But it was small in the sense of thinking, in that designers and the demands put upon designers are becoming more and more focused on a single object and creating a single thing instead of creating a revolution, or truly changing what an object does or the utility it provides.  Another thing that kind of blew my mind were all the things that designers do with their art, from designing shoes to cars, as well as stereo and video equipment.  As someone who previously thought that all designers did was to make things pretty and useless, this was so exciting because it opens up new possibilities for my future and what I can do with my life.  I do find it ironic that I started this post by saying design is about other people but I'm ending it with a note about myself, but as of right now that's all I've got! 

Patterns in my life


This post is about the patterns in my life that I love and that I am drawn to.
Tree bark:  I love the pattern of tree bark.  It remind me of childhood summers climbing trees, the smell of the sap on trees, and barrenness of the trees in the dead of winter.  The flakiness of the bark adds layers to the natural striations of the bark.  There are so many types of bark and each has its own signature looks, like a fingerprint.  I love the delicate vertical lines in this pattern contrasted with the rough texture of the bark.  This particular picture is from a tree in my front yard with some dead ivy on it.  source: mfreeze

 An artichoke: I love the pattern that the leaves form in this radiating pattern.  It's reminiscent of the pattern of rose petals but the green color and the weight of the leaves lends a heartier, sturdier feel to the pattern.  What drew me to this picture is that the artichoke is raw and whole, plus the light falling on the leaves shows off the vertical pattern of the leaves as well as the depth of each leaf as it rounds towards the top.  I love artichokes and am currently obsessed with them, so perhaps that influenced my choice.  Source for picture: http://www.epicurean.com/articles/artichokes.htm
Baklava:  The buttery phyllo crust sandwiched in between layers of chopped up walnuts brings back memories of make this with my mother for almost every holiday of my childhood.  I love the diamond shape of the pieces and the pattern that a fresh batch forms in the pan just after you cut it is amazing.  The cut shape along with the crispy flakiness of the phyllo crust that browns in different ways depending on the amount of butter on it and the cut of the dish produces a pattern like no other to me (and tastes fantastic!)  Source for picture: http://www.greatpartyrecipes.com/phyllo-pastry-recipe.html
Bubbles in a glass:  This is more of an abstract pattern formed by gasses in water coming out of solution as the temperature and pressure of the glass/surroundings changes.  This specific picture caught my eye one morning after I had woken up in the summer.  There is no clear pattern in the bubbles and most people would consider them simply random, but its amazing that the bubbles "pattern" is formed by inconsistencies on the interior surface of the bottle.  I find this "pattern" so interesting because the longer you stare at it the greater number of "patters" you see in it, it's really a pattern created by the mind.  Source: mfreeze 
Cobblestone streets:  I love natural patterns...natural variation even when harnessed and forced into a mold by man.  I love the look of this street because it combines the more formed, rectangular stones with the natural (unaltered) stone formed into the road.  What I love more about the road than the visual pattern is the pattern of sound it makes as you drive over it.  This particular street is one I took a picture of while visiting Regensburg, Germany.  Source: mfreeze
Stormy sky:  I like this abstraction of a patten the same way I like bubbles on the inside of a glass.  A stormy sky isn't really a pattern but again it the pattern that your mind creates when you look at the sky, when you stare at the picture long enough.  A picture can't really do justice a stormy sky because there is a certain energy and a lot of movement in the clouds from the churning storm.  I always loved storms when I was younger and loved being outside in them (much to the dismay of my parents), and I think that's what drew me to this pattern. This particular picture is from my visit to Moosberg, Germany.

Keyhole:  I love keyholes, and not for any deviant reasons.  My reason behind loving this pattern,  especially when it is utilized in multiples, is unknown even to me.  It might be allure of the power they hold, concealing objects while allowing one a teasing look.  I like this particular picture because its again a mixture of natural patterns and man-made, since the keyhole is carved in stone and has been weathered over many years.  Source: mfreeze, Germany
Super collider:  This is an image created a computer model to simulate the creation of a Higgs-Boson.  This and other similiar pictures created from models and actual observations from super colliders I find to be incredibly beautiful.  They are glimpses at the smallest particles that exist and are the very building blocks of our existence.  Source: mfreeze, Deutsche muesum

Greek Key: Another reference to my Greek heritage.  When I see this I feel a deep connection with my ancestors in Ancient Greece.  I find it amazing that such a simple pattern can be so beautiful, and I think what draws me to it is also the very Geometric nature of the pattern because it's in sharp contrast to many of the other natural patterns that I love.  Source: http://splendidwillow.com/2009/09/27/timeless-greek-key-accent/

Ocelot fur:  I love cats, let that be known now.  What I especially love about cats are their incredibly beautiful coats with the natural variations in color, pattern and texture.  I have found that I like the untamed and unguided beauty of wild cats and the ocelot combines the size of a house cat with the wildness of larger cats, and it just intrigues me.  This particular picture I chose because of the varying brown/gold colors contrasted with the deep black spots.  Source:  http://sundsart.deviantart.com/art/Ocelot-fur-177148868

Sunday, April 3, 2011

Design 200

Now that I've thrilled and captivated you with my first post about moi, I suppose I should tell you why a Mechanical Engineering major is taking a design class?  The answer might be obvious to some (but these people only know part of the answer) and not so black and white to others.   

What are you interested in within the design topic? 
     I don't know a lot about design or the theories behind it so I don't know how well I can answer this question.  Basically, I am interested in design in how it applies to not only fashion but consumer products (specifically "gadgets") as well as functional items. 

What are you looking forward to so far? 
    Being in a class for the first time in my college career that promotes creativity and does it in a where you are allowed to come to your own conclusion (there's not just one answer to a question). 

Are you intending to major/minor in Design? 
    Most likely minor.

Are you just taking this for fun? 
   Partly, I hope that an eventual minor will help add some dimensionality to my Mechanical Engineering major but I also hope that I will incredibly enjoy this class! 


Overall, I may be a Mechanical Engineering major but there are multiple ways that I see my life going right now.  I have so many interests and passions that I want to explore that I may end up changing my mind again.  I'm taking this class because it can help an Engineering degree (and relates to my engineering interests) but also because it's allowing me to explore one of my interests.


Thank you for reading.

A completely narcissistic post about me.

Let's start off with the easy stuff.  My name is Mike Freeze and I am from central Ohio, born and raised.  I am currently 20 years old and a junior at The Ohio State University (I also feel pretentious every time I put the "The" in front of my kind university's name).  This is where my story starts to get a bit complicated.  For the first 8 quarters of my college career at OSU I was a pre-med, Biology, and Anthropology major...looking to become a surgeon and do all kinds of fantastic medical things.  It was only this quarter (Spring 2010) that I switched to Mechanical Engineering.  This change wasn't sudden and out of nowhere.  For quite a while I had become increasingly dissatisfied with my major/pre-med coursework and extra-curricular activities.  I decided that I was exhausted of being so incredibly competitive and stressed out, and knew that I couldn't live the rest of my life like that.  For me engineering is a way to have my cake and eat it too.  Sure, in the long run I might have less cake, but I would rather be able to enjoy it than just have it to show off.  So, that's my story in brief.  My interests and hobbies involve cooking, eating, sleeping, television, travel, exercise, books, fashion, film, theater, and art (just to name a few).  I probably could go on and list numerous other things but whenever I try to be self-reflective I - ironically - forget or can't think of many of the things I love to do on top of those listed above.  I'm a simple college guy with many interests, looking to life a happy, fun and comfortable life.  That's me, in a nutshell...or at least in a few lines.